
Avalanche
Avalanche is a 3D Infinite Runner that takes place in the mountains. The game was developed in C# using the unity engine. I had developed my own camera and didn't use unity's built in cinemachine. I did use unity's built in player inputs for the players controls and there is multiple sections that I created to allow the game to have lots of randomization by using a random number generator. This is one of my most recent projects and it took me about 3 months to complete.

Game Progression
As the player progresses through the game, the speed of the players character will gradually increase over time. Allowing the game to be more challenging and not to easy to lose the interest of the player. The player is able to swipe on there phone up to jump, down to slide or right and left to move.
Game Goals
My goal is to have this game completed before my schooling is completed. This left me starting this project with only having a two month time frame. This allowed me to see how much I could get done within a certain period of time. The other goal for this game is to see if my infinite runner will stand out compare to the other infinite runner games.
Full Game Build:
